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                                                    New Weapons of the Realms

Smoke powder, a magical substance that is similiar to our gunpowder is a powerful magical substance that is used as a explosive or in Firearms. No one knows when smokepowder weapons started to appear but it was about a hundred years ago. Some say it came from the East were the Kuru Turans espicially the Shou use Firearms and the use of the famous Kuru Turan Rockets and of course the magical thundercrackers made for children. Then some others say that smoke powder came from the Stars, Either way it was never fully researched in Fearun, only by some Eccentric wizards and some alchemist, One even seening it as the product of evil and put it in code in his research notes. Not unitl the Time of Troubles did it truely get the attention that it deserved. During the Time of Troubles the god Gond fill down as a gnome to Lantan a kingdom whose official state religion is the worship of Gond the wondermaker the god of technology and inventions. Will he gave to the Lantanese the secrets of smokepowder and the creation of safe using firearms technology. The lantanese and a few dwarf clans are prett much the only people who use firearms extensively. The other that do use it is few and do not want to put much money into the research nor developement into these weapons. The red wizards of Thay do have a few grande Bombards and have stationed them in strategic locations most being on the Pirate Isles, but these weapons are are hideously inaccurate and consume hundreds of charges of smoke powder in a single shot. Some Lantanese firearms are starting to drift to other places and a few have been seen in the heartland, but are still rare outside of Lantan.

Special Rule on Firearms and any weapon using smokepowder - Lantanese Firearms and smokepowder weapons are considered masterwork weapons. Lantanese smokepowder weapons will never backfire when rolling a 1 it will only be a missfire and will only need to be reset with a new charge. Kuru Turan smokepowder weapons are not masterworked but go by the same 1 rule as the Lantanses weapons. Every thing else the weapons are not masterwork and the missfire on a 2 and backfire on a 1.

Next unless other wise stated when a max roll on damage is done roll the dice again and add the roll to the damage, for example if you have D4s for damage you roll the D4 and if you roll a 4 again then roll again and again untill you stop rolling a 4 then add all that up as the full damage.

Who ever wants to take these as there weapon then they need to take Exotic firearms weapon and then the name of the weapon. lantanese and the Kuru Turans treat it as Martial weapons, since it is a standard weapon to them.

Firearms of the Realms:

Name                             Cost         Weight      Type          Dmg(s)       Dmg(m)   Range   Crit

1 Handed Melee Weapons

Pistol Butt                                         -                          -          Bludgeoning                1D3                  1D4                -               X2

Bayonet                                        10gp                    2lbs            Piercing                   1D4                  1D6                -   19 - 20 X2

Plug Bayonet                                10gp                   1lbs             Piericing                  1D4                  1D6                -   19 - 20 X2

Fixed Bayonet                               5gp                     1lbs            Piercing                   1D3                  1D4                -               X2

Lantanese Ballistic Knife              20gp                      2lb            Piercing                  1D4                  1D6              10ft  19 - 20 X2

Longsword Flintlock Pistol           300gp                   6lbs          Piercing                 Special             Special         50ft 19- 20X2/X3  

Rapier Flintlock Pistol                  250gp                  5lbs    Piercing/Slashing         Special             Special         50ft  18 -20X2/X3

Sword Cane                                  50gp                   2lbs           Slashing                  1D4                   1D6             -     18 -20X2

2 Handed melee Weapons

Musket Butt                                   -                           -              Bludgeoning             1D4                   1D6            -               X2

Large 2 Handed Pipe Wrench       10gp                  15lbs        Bludgeoning             1D10                 1d12           -               X3

1 Handed Range Weapons

Flintlock Pistol                               250gp                 3lbs          Piercing                  1D8                 1D10                      50ft  X3

Flintlock Dueling Pistols(2)          1100gp                3lbs           Piercing                  1D6                  1D8                       50ft  X3

Holdout Flintlock                           100gp                 2lbs           Piercing                  1D6                  1D8                      10ft  X2

Caviler                                          150gp                 3lbs           Piercing                  1D8                  1D10                     50ft  X3

Starwheel                                     200gp                 3lbs           Piercing                  1D8                  1D10                     50ft  X3

Wheellock                                     250gp                 3lbs           Piercing                 1D8                   1D10                    50ft  X3

2 Handed Range Weapons

Arquebus                                         25gp               4lbs             Piercing                  1D6                 1D8                    100ft  X2

Blunderbus                                    200gp              10lbs            Piercing                  1D8                1D10                   10ft    X3

Handcanon                                     50gp               15lbs            Piercing                  1D8                1D10                   50ft    X3

Musket                                          500gp               10lbs            Piercing                  1d10               1D12                 150ft   X3

Pepperbox Musket                        900gp               20lbs           Piercing                   2D6                 2D8                    50ft    X4

Musket Carbine                             300gp                7lbs            Piercing                   1D8                1D10                  100ft  X3

Rifled Musket                               1000gp             10lbs            Piercing                   1D10              1D12                   250ft   X3

Kura Turan Rocket Launcher       1500gp             15lbs           Piercing                      -                    3D6                    100ft   X3

                                  Spear               5gp               9lbs            Piercing                   1D6                 1D8                    100ft   X3

Lantanese Alchemist Fire Thrower1500lbs           15lbs               Fire                      3D6                 3D6            15ft 19 - 20 X2

lantanese Grenade Launcher      3000gp              4lbs                    -                       2D6                  2D6                     50ft   X3

Grenades

Anti - Personal                                20gp                 1lb                      -                     2D6                  2D6                     -       X2

Anti - Giant                                     30gp                  5lbs                   -                     3D6                   6D6                    -        X3  

Foeshredder                                   25gp                  2lbs                Slashing           2D6                  2D6                     -        X3

Smoke Bomb                                 15gp                   1lb                      -                     -                        -                        -          -

 
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